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Flashfire (Red mana acceleration)
2011-01-13, 06:09 AM
Post: #1
Flashfire (Red mana acceleration)
Ok lets get started...

Lands

x20 Mountain

Creatures

x3 Pathrazer of Ulamog

x2 Iron Myr

x2 Leaden Myr

x2 Silver Myr

x2 Copper Myr

x2 Gold Myr

x4 Palladium Myr

x2 Myr Galvanizer

x2 Saberclaw Golem

x1 Tuktuk the Explorer

x1 Brimstone Mage

Spells

x4 Lightning Bolt

x3 Flame Slash

x1 Heat Ray

x1 Chandra's Outrage

x1 Inferno Trap

x2 Galvanic Blast

Artifacts

x1 Tower of Calamities

x2 Dreamstone Hedron

x1 Voltaic Key

x2 Whispersilk Cloak

The deck is extremely rapid fire ive been able to fire off Tower of Calamities on turn 4 and 5 and let loose the Pathrazers on turn 6-7 of course theres 2 cards in my personal one i will not reveal. They are my signiture weapons. And the different colored Myr allow for a multicolored sideboard. (I dont have a set one)

"I go against the flow of everyone else. People turn to one tactic i turn to a different tactic. They turn to one card i turn to a different card. By staying different from everyone else no one knows what i'll have and i can surprize and most likely destroy my opponent from his lack of preparedness."
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2011-01-22, 05:00 AM
Post: #2
RE: Flashfire (Red mana acceleration)
What do you guys think about this deck?

"I go against the flow of everyone else. People turn to one tactic i turn to a different tactic. They turn to one card i turn to a different card. By staying different from everyone else no one knows what i'll have and i can surprize and most likely destroy my opponent from his lack of preparedness."
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2011-05-02, 21:30 PM
Post: #3
RE: Flashfire (Red mana acceleration)
I would add myr battlesperes instead of pathrazers and add more voltaic key
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